Use A/Left Arrow to activate the left lily pad, and D/Right Arrow to activate the right lily pad!

The lecture topic I chose to focus on was Animators. I used the animator to blend the impact of the frog against the water upon failure to the looping crying animation. Animations were used to squash and stretch the frog as well as rotate it for a little bit of flare. 

When I was first adding animations to the frog, the bounce animation was delayed. I realized that I had set Has Exit Time to true,  so it made the (very short) idle animation play before the bounce animation. Unchecking that box fixed it right up, and the bounce animation would play instantly on collision the way I wanted it to.

Frog sprite ripped from MapleStory by Mageker from The Spriters Resource

(All assets are not mine)

Download

Download
LilyJumpGameplay.mp4 2 MB

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good game!!