NieR Replicant Fishing Game (Finished)
- Left Click to Cast Fishing Line
- Right Click to Reel In
- Move cursor (no need to click!) in the opposite direction of the fish to lower its health
Catch 5 fish to win!
Changes:
- 3 New Fish Types! (Shaman Fish, Rainbow Trout, Bream)
- Added dynamic camera movement depending on player state
- Added particles for a nicer look/feel
- Fish now moves properly (yay!)
- Banner showing successful catch now tells you which fish you caught
- Fishing line has a more natural curve to it
- Camera Shake when damaging fish
I think I went above and beyond with the particles. One of them I customized on my own (texture was not made by me though). The other was found on the Unity marketplace. Most of what I did involved tweaking values until I thought they looked good (which took a lot longer than you would expect 😓).
What I'm most proud of, though, is the work done under the hood. I tried my best to keep my code as clean as possible, and I also wanted to utilize Scriptable Objects. Now that I know how they work, I'm sure I'll use them often!
The last thing I'm proud(?) of is figuring out why the fish movement wasn't working (the boxcast I was using was not detecting any collisions, I just ended up using a raycast pointed down instead). Now I know that I should really start using debug functions for those...
Published | 6 days ago |
Status | Released |
Platforms | HTML5 |
Author | papercdisc |
Made with | Unity |
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